fx: util file created
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@@ -1,6 +1,5 @@
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use std::f32::consts::PI;
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use crate::{ray::Ray, vec3::Vec3};
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use crate::{ray::Ray, util::deg_to_rad, vec3::Vec3};
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#[derive(Debug)]
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pub struct Camera {
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@@ -27,11 +26,6 @@ pub struct Camera {
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defocus_disk_v: Vec3,
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}
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// FIXME (low priority): kinda out of place in this file.
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fn deg_to_rad(deg: f32) -> f32 {
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deg * PI / 180.
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}
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impl Camera {
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pub fn new() -> Self {
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Self {
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@@ -1,5 +1,6 @@
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#![feature(core_float_math)]
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mod util;
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mod camera;
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mod objects;
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mod ray;
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6
src/util.rs
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6
src/util.rs
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@@ -0,0 +1,6 @@
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use std::f32::consts::PI;
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pub(crate) fn deg_to_rad(deg: f32) -> f32 {
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deg * PI / 180.
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}
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