ft: mute_active overhaul

no longer toggles grey shader, just makes the border grey
+ fixed mute_active dunst notif
+ keybinds
This commit is contained in:
2026-10-17 16:14:41 +02:00
parent c17d46dea1
commit bf31806ab7
5 changed files with 19 additions and 19 deletions

View File

@@ -30,8 +30,7 @@ in
(bind "${mainMod} + N" (exec "dunstctl close-all") "Clear dunst notifications")
(bind "${mainMod} + SHIFT + N" (exec "~/.config/WMScripts/dunst.sh") "Toggle dunst notifications")
(bind "CTRL + SHIFT + ESCAPE" (exec "~/.config/WMScripts/murder.sh") "Terminate a program")
(bind "${mainMod} + CTRL + M" (exec "~/.config/WMScripts/mute_active.sh") "Toggle mute active window")
(bind "${mainMod} + CTRL + SHIFT + M" (exec "~/.config/WMScripts/mute_active.sh muted") "Toggle mute active window and apply the 'muted' shader")
(bind "${mainMod} + CTRL + M" (exec "~/.config/WMScripts/mute_active.sh muted") "Toggle mute active window")
(bind "${mainMod} + M" (exec "~/.config/WMScripts/toggle_audiocables.sh combine") "Toggle hyperx audio output")
(bind "${mainMod} + SHIFT + M" (exec "~/.config/WMScripts/toggle_audiocables.sh clementine") "Toggle clementine audio output")
(bind "${mainMod} + Q" (exec "killall deadcells") "Murder Dead cells specifically")