ft: texture loading err handling
now uses a default placeholder texture + colour source
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@@ -11,6 +11,12 @@ pub enum ColourSource {
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Texture(Texture),
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}
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impl Default for ColourSource {
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fn default() -> Self {
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Self::rgb(1., 1., 1.)
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}
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}
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impl ColourSource {
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pub fn get_colour(&self, hit: &Hit) -> Colour {
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match self {
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@@ -24,12 +30,6 @@ impl ColourSource {
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}
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}
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impl Default for ColourSource {
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fn default() -> Self {
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Self::rgb(1., 1., 1.)
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}
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}
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#[derive(Deserialize)]
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#[serde(untagged)]
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enum RawColourSource {
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@@ -1,5 +1,8 @@
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use image::{DynamicImage, ImageReader};
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use log::trace;
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use std::error::Error;
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use image::{DynamicImage, ImageReader, Rgb};
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use image::{RgbImage};
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use log::warn;
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use crate::{objects::hit::Hit, vec3::Vec3};
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@@ -13,14 +16,26 @@ pub struct Texture {
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impl Texture {
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pub fn new(texture: &str) -> Self {
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let img = ImageReader::open(texture).unwrap().decode().unwrap(); // FIXME: unwraps
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trace!(
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"texture '{}' is {} by {} pixels, with {} bytes total",
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texture,
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img.width(),
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img.height(),
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img.as_bytes().len()
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);
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match ImageReader::open(texture) {
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Ok(r) => {
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match r.decode() {
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Ok(img) => Self::_build(img),
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Err(e) => {
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// ImageError
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warn!("Failed to parse image \"{}\": {}", texture, e);
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Self::default()
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}
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}
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}
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Err(e) => {
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// IoError
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warn!("Failed to read file \"{}\": {}", texture, e);
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Self::default()
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}
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}
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}
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fn _build(img: DynamicImage) -> Self {
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let stride = match img.color() {
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// TODO: support other types of image
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image::ColorType::L8 => todo!(),
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@@ -35,6 +50,7 @@ impl Texture {
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image::ColorType::Rgba32F => todo!(),
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_ => 3,
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};
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Self {
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width: img.width(),
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height: img.height(),
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@@ -66,3 +82,16 @@ impl Texture {
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self._at(u, 1. - v)
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}
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}
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impl Default for Texture {
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fn default() -> Self {
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let mut img = RgbImage::new(1, 1);
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img.put_pixel(0,0,Rgb([250,0,250]));
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Self {
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source: DynamicImage::ImageRgb8(img),
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width: 1,
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height: 1,
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stride: 3,
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}
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}
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}
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@@ -1,4 +1,4 @@
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use image::{codecs::png::PngEncoder, ExtendedColorType, ImageEncoder};
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use image::{ExtendedColorType, ImageEncoder, codecs::png::PngEncoder};
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use log::{error, info, trace};
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use rayon::iter::IntoParallelIterator;
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use rayon::prelude::*;
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@@ -6,7 +6,6 @@ use crate::objects::materials::{
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dielectric::Dielectric,
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lambertian::{Lambertian, Metal},
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normal::Normal,
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texture::Texture,
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traits::Material,
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};
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