Logo
Explore Help
Sign In
djaidjai/notSpore
Watch 1
Star 0 Fork 0
Code Issues 2 Pull Requests Packages Projects Releases Wiki Activity
82 Commits 6 Branches 0 Tags
8b7a8e014f85c605ec6723f9b02c762378a61174
Commit Graph
14 Commits
Author SHA1 Message Date
djaidjai 1fbc2f6637 ft: made sprite behaviour consistent across entities 2026-03-07 13:12:18 +01:00
Martin fd636e2d9a Texture tail is now wrapping nicely but nothing else is... 2026-03-01 17:22:43 +01:00
Martin a1e0ec07d7 Movement now snaps to pixels, player pixels match background 2026-02-21 10:42:45 +01:00
Martin 49d9489ede (wip) Rehauled main menu / game loading logic 2026-02-07 17:26:17 +01:00
Martin 232184afba (wip) Player food 2026-02-07 15:31:43 +01:00
djaidjai 5751f25732 ft (wip): hammerhead predator 2026-02-02 01:41:01 +01:00
djaidjai 69776a6973 ft: prey sprite update 2026-01-29 10:31:24 +01:00
djaidjai c11afd9ddd ft (Wip): FSM behaviour prey 2026-01-23 10:48:14 +01:00
djaidjai 18ce1716e4 ft: player attacking logic 2026-01-17 14:20:54 +01:00
Martin 4160361145 Periodic boundary now applies to prey too 2026-01-02 13:17:55 +01:00
Martin 6662dc0c80 Implemented proper backgrund tilemap / tilestep 2025-12-21 14:24:45 +01:00
djaidjai a5055a523f ft (very very wip): prey impl 2025-12-19 20:07:53 +01:00
Martin 9de9d18632 Basic camera setup with temp. sprites 2025-11-24 22:54:13 +01:00
Martin cdcc23c50a Initial setup w. basic scene(s) 2025-11-22 22:57:26 +01:00
Powered by Gitea Version: 29.0.0+dev-186-gfacc0f2b15 Page: 35ms Template: 3ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API