Logo
Explore Help
Sign In
djaidjai/notSpore
Watch 1
Star 0 Fork 0
Code Issues 2 Pull Requests Packages Projects Releases Wiki Activity
66 Commits 6 Branches 0 Tags
2b46fd18f7fda79a8b9a992c33fc3ec9a9a5b9a5
Commit Graph
64 Commits
Author SHA1 Message Date
djaidjai e4b3919b81 ft: improved npc spawning logic 2026-01-17 13:00:54 +01:00
Martin 8de3ee2c9a Prey is now reflected to be smooth across periodic boundary too 2026-01-02 22:03:29 +01:00
Martin 4160361145 Periodic boundary now applies to prey too 2026-01-02 13:17:55 +01:00
Martin 3262a8899c Added simple periodic boundary 2025-12-21 15:14:51 +01:00
Martin 6662dc0c80 Implemented proper backgrund tilemap / tilestep 2025-12-21 14:24:45 +01:00
djaidjai 1a532a5afb ft: prey collision 2025-12-20 00:03:13 +01:00
djaidjai a5055a523f ft (very very wip): prey impl 2025-12-19 20:07:53 +01:00
djaidjai 551482e209 ft (wip): molecular stage prey 2025-12-15 13:05:11 +01:00
Martin 263011b460 Added simple UI 2025-11-24 22:59:08 +01:00
Martin 9de9d18632 Basic camera setup with temp. sprites 2025-11-24 22:54:13 +01:00
Martin 52ae094087 Added c++ test; now works 2025-11-22 23:55:25 +01:00
Martin e77fe832f0 (wip) Added c++ test file 2025-11-22 23:36:14 +01:00
Martin f4fd083a1a (wip) trying to setup c++ extension 2025-11-22 23:23:35 +01:00
Martin cdcc23c50a Initial setup w. basic scene(s) 2025-11-22 22:57:26 +01:00
First Previous 1 2 Next Last
Powered by Gitea Version: 29.0.0+dev-186-gfacc0f2b15 Page: 45ms Template: 3ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API