ft: improved npc spawning logic
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@@ -0,0 +1,6 @@
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[gd_scene load_steps=2 format=3 uid="uid://dje58m1cj34gn"]
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[ext_resource type="Script" uid="uid://coetidfssb80w" path="res://shared/npc/spawn_manager_2d.gd" id="1_624qc"]
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[node name="SpawnManager2d" type="Node"]
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script = ExtResource("1_624qc")
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