ft (wip): tracking across boundaries

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djaidjai committed 2026-02-07 18:13:32 +01:00
1 parent 0f06846157
commit bc582efb90
12 files changed
+93 -43

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@@ -11,7 +11,7 @@ func enter(previous_state_path: String, data := {}) -> void:
finished.emit(owner.fsm.States.IDLE, {})
func physics_update(_delta: float) -> void:
if owner.position.distance_to(threat.position) > threshold or threat == owner:
if GameManager.calc_distance(owner.position, threat.position) > threshold:
finished.emit(owner.fsm.States.IDLE, {})
return
owner.move(flee_from(threat.position))
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