#include #include #include #include #include #include #include #include #include #include #include "layers/BackgroundImage.h" #include "layers/EColLayer.h" #include "layers/EGlyphLayer.h" #include "layers/LGlyphLayer.h" #include "Program.h" #include "advection/UVGrid.h" #include "advection/kernel/RK4AdvectionKernel.h" #include "advection/kernel/SnapBoundaryConditionKernel.h" #include #include #include #include #include #include #include #include #include #include #include "QT/MainWindow.h" using namespace std; #define DT 60 * 60 // 60 sec/min * 60 mins int main(int argc, char* argv[]) { QSurfaceFormat::setDefaultFormat(QVTKOpenGLNativeWidget::defaultFormat()); QApplication app(argc, argv); // Main window. MainWindow mainWindow; mainWindow.resize(1200, 900); mainWindow.show(); return app.exec(); }