implementation of eulerian colour map

This commit is contained in:
2024-05-19 00:44:03 +02:00
parent 95d1724af4
commit dc4973c0c7
4 changed files with 197 additions and 1 deletions

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#include "EColLayer.h"
#include <vtkGeneralTransform.h>
#include <vtkGeoProjection.h>
#include <vtkGeoTransform.h>
#include <vtkPointData.h>
#include <vtkAbstractTransform.h>
#include <vtkOutlineSource.h>
#include <vtkDoubleArray.h>
#include <vtkProbeFilter.h>
#include <vtkGlyphSource2D.h>
#include <vtkRegularPolygonSource.h>
#include <vtkGlyph2D.h>
#include <vtkActor2D.h>
#include <vtkPlaneSource.h>
#include <vtkNamedColors.h>
#include <vtkCellData.h>
#include <vtkPolyDataMapper2D.h>
#include <vtkPolyDataMapper.h>
#include <vtkProperty.h>
#include <vtkProperty2D.h>
#include <vtkTransform.h>
#include <vtkVertexGlyphFilter.h>
#include <vtkArrowSource.h>
#include "../CartographicTransformation.h"
using namespace std;
EColLayer::EColLayer(std::shared_ptr<UVGrid> uvGrid) {
this->ren = vtkSmartPointer<vtkRenderer>::New();
this->ren->SetLayer(1);
this->ren->InteractiveOff();
this->uvGrid = uvGrid;
this->numLats = uvGrid->lats.size();
this->numLons = uvGrid->lons.size();
this->strength = vtkSmartPointer<vtkDoubleArray>::New();
this->strength->SetName("strength");
this->strength->SetNumberOfComponents(1);
this->strength->SetNumberOfTuples((numLats-1)*(numLons-1));
readCoordinates();
}
// TODO: Bit of a superfunction here; can do with some refactoring.
void EColLayer::readCoordinates() {
vtkNew<vtkPoints> points;
points->Allocate(numLats*numLons);
vtkNew<vtkPolyData> data;
data->SetPoints(points);
data->Allocate((numLats-1)*(numLons-1));
auto transformFilter = createCartographicTransformFilter(uvGrid);
auto transform = transformFilter->GetTransform();
int cellId = 0, pointId = 0;
int latIndex = 0, lonIndex = 0;
for (auto lon : uvGrid->lons) {
latIndex = 0;
for (auto lat : uvGrid->lats) {
double out[3] = {lon, lat, 0};
transform->TransformPoint(out, out);
// cout << "inserting point (" << pointId << "): " << out[0] << " " << out[1] << endl;
points->InsertPoint(pointId++, out[0], out[1], 0);
if (latIndex > 0 and lonIndex > 0 ) {
int idx = latIndex+lonIndex*numLats;
// cout << idx << " at " << lonIndex << " " << latIndex << endl;
vtkNew<vtkIdList> l;
l->SetNumberOfIds(4);
l->SetId(0, idx-1);
l->SetId(1, idx-numLats-1);
l->SetId(2, idx-numLats);
l->SetId(3, idx);
// cout << "inserting cell: " << idx-1 << " " << idx-numLats-1 << " " << idx- numLats<< " " << idx << endl;
double coords[12];
points->GetPoint(idx-1, coords);
points->GetPoint(idx-numLats-1, coords+3);
points->GetPoint(idx-numLats, coords+6);
points->GetPoint(idx, coords+9);
// cout << "Inserting cell with points at: (" << coords[0] << " " << coords[1] << "), (" << coords[3] << " " << coords[4] << "), (" << coords[6] << " " << coords[7] << "), (" << coords[9] << " " << coords[10] << ")" << endl;
data->InsertNextCell(VTK_QUAD, l);
double u=0, v=0;
for (int j=0; j < 2; j++ ) {
for (int k=0; k < 2; k++ ) {
auto [u1, v1] = (*uvGrid)[0, latIndex-j, lonIndex-k];
u += u1;
v += v1;
}
}
u /= 4;
v /= 4;
this->strength->SetTuple1(cellId++, std::sqrt(u*u + v*v));
}
latIndex++;
}
lonIndex++;
}
data->GetCellData()->AddArray(this->strength);
data->GetCellData()->SetActiveScalars("strength");
vtkNew<vtkPolyDataMapper>(mapper);
mapper->SetInputData(data);
mapper->Update();
vtkNew<vtkActor> actor;
actor->SetMapper(mapper);
actor->GetProperty()->SetColor(0, 1, 0);
actor->GetProperty()->SetOpacity(0.2);
// vtkNew<vtkActor> act2;
// act2->SetMapper(mapper);
// act2->GetProperty()->SetRepresentationToWireframe();
// ren->AddActor(act2);
this->ren->AddActor(actor);
}
void EColLayer::updateData(int t) {
int i = 0;
for (int lon = 1; lon < uvGrid->lonSize; lon++) {
for (int lat = 1; lat < uvGrid->latSize; lat++) {
double u=0, v=0;
for (int j=0; j < 2; j++ ) {
for (int k=0; k < 2; k++ ) {
auto [u1, v1] = (*uvGrid)[t/3600, lat-j, lon-k];
u += u1;
v += v1;
}
}
u /= 4;
v /= 4;
this->strength->SetTuple1(i++, std::sqrt(u*u + v*v));
}
}
this->strength->Modified();
}