prep for configurable options
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@@ -9,18 +9,16 @@ vtkSmartPointer<vtkRenderer> Layer::getLayer() {
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return this->ren;
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}
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void Layer::updateData(int t) {
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// By default, do nothing
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}
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void Layer::addObservers(vtkSmartPointer<vtkRenderWindowInteractor> interactor) {
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// By default, do nothing
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}
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void Layer::removeObservers(vtkSmartPointer<vtkRenderWindowInteractor> interactor) {
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// By default, do nothing
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}
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void Layer::setCamera(vtkSmartPointer<vtkCamera> cam) {
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this->getLayer()->SetActiveCamera(cam.GetPointer());
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}
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void Layer::updateData(int t) {}
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void Layer::addObservers(vtkSmartPointer<vtkRenderWindowInteractor> interactor) {}
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void Layer::removeObservers(vtkSmartPointer<vtkRenderWindowInteractor> interactor) {}
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void Layer::setColorMode(ColourMode mode) {}
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void Layer::setSaturationMode(SaturationMode mode) {}
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void Layer::setGlyphStyle(GlyphStyle style) {}
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void Layer::setSamplingMode(SamplingMode mode) {}
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