kind of working but where did the euler layer go?

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robin committed 2024-05-08 13:01:36 +02:00
1 parent 5a2e9a8a7a
commit 945eebf76f
7 files changed
+151 -43

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@@ -1,13 +1,13 @@
#ifndef SPAWNPOINTCALLBACK_H
#define SPAWNPOINTCALLBACK_H
#include <memory>
#include <vtkCallbackCommand.h>
#include <vtkRenderWindowInteractor.h>
#include <vtkPoints.h>
#include <vtkPolyData.h>
#include <vtkMatrix4x4.h>
#include <vtkAbstractTransform.h>
#include "../advection/UVGrid.h"
class SpawnPointCallback : public vtkCallbackCommand {
@@ -30,7 +30,7 @@ private:
vtkSmartPointer<vtkPoints> points;
vtkSmartPointer<vtkRenderer> ren;
std::shared_ptr<UVGrid> uvGrid;
vtkSmartPointer<vtkMatrix4x4> inverseCartographicProjection;
vtkSmartPointer<vtkAbstractTransform> inverseCartographicProjection;
void Execute(vtkObject *caller, unsigned long evId, void *callData) override;
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