Implement bilinear interpolation
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#ifndef LINEARINTERPOLATE_INTERPOLATE_H
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#define LINEARINTERPOLATE_INTERPOLATE_H
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#include <vector>
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#include "UVGrid.h"
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point bilinearInterpolate(const UVGrid &uvGrid, std::tuple<int, double, double> timeLatLong);
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std::vector<double> bilinearInterpolate();
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#endif //LINEARINTERPOLATE_INTERPOLATE_H
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