Martin
|
ae599a3659
|
Basic exampe of phong + ray-casting dvr finally works ... though unfortunatelly, loooots of TODOs still
|
2024-12-23 22:31:36 +01:00 |
|
Martin
|
7fd6944f53
|
Again, renamed stuff for consistency's sake
|
2024-12-23 22:17:50 +01:00 |
|
Martin
|
79d0587d97
|
Renamed var. for consistency with sphere.h
|
2024-12-23 22:16:22 +01:00 |
|
Martin
|
3dc6c8e05f
|
Added sampling to volume sampling (for the sphere - but technically general)
|
2024-12-23 22:14:36 +01:00 |
|
Martin
|
dfeb8af49e
|
Added (simple) gradient for (simple) phong illumination purposes
|
2024-12-23 22:04:43 +01:00 |
|
Martin
|
a1c6ab16ab
|
Added cross-product to vector implementation
|
2024-12-23 22:01:09 +01:00 |
|
Martin
|
94e82787e1
|
Renamed old main and moved to tests folder
|
2024-12-23 21:53:39 +01:00 |
|
Martin
|
08b6131825
|
Added simple volume generation into sphere.h for debugging
|
2024-12-23 21:50:29 +01:00 |
|
Martin
|
ed3adbd4c4
|
Added makefile
|
2024-11-14 18:02:32 +01:00 |
|