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djaidjai/cuda-based-raytrace
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mirror of https://github.com/MartinOpat/cuda-based-raytrace.git synced 2025-06-07 02:13:10 +02:00
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127 Commits 8 Branches 0 Tags
17ae5dd6c90db80b923cf4964673dc2a1976cd75
Commit Graph
10 Commits
Author SHA1 Message Date
Martin 3a944138e9 Implemented gradient to actually interpolate the data 2025-01-15 15:22:01 +01:00
Martin 3714389803 Fixed gradient 2025-01-11 14:39:52 +01:00
Martin 52a47ed302 Fixed the newly defined math function to actually work with cuda 2025-01-09 12:16:18 +01:00
Martin b107a2a6de Added some more useful math functions 2025-01-09 11:53:28 +01:00
djaidjai c23a33ebef feat (wip): real-time gui with rendering in opengl 2025-01-03 19:57:10 +01:00
Martin 479c450fef Re-implemented vec3 initializations based on new definition 2024-12-30 12:09:12 +01:00
Martin 7fd6944f53 Again, renamed stuff for consistency's sake 2024-12-23 22:17:50 +01:00
Martin 79d0587d97 Renamed var. for consistency with sphere.h 2024-12-23 22:16:22 +01:00
Martin dfeb8af49e Added (simple) gradient for (simple) phong illumination purposes 2024-12-23 22:04:43 +01:00
Martin ed3adbd4c4 Added makefile 2024-11-14 18:02:32 +01:00
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