added shader

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djaidjai committed 2025-01-05 22:48:09 +01:00
1 parent 126ef4ace8
commit edf4d9fd60
17 files changed
+257 -153

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#version 330 core
layout(location = 0) in vec2 aPos;
layout(location = 1) in vec2 aTexCoords;
out vec2 TexCoords;
void main()
{
TexCoords = aTexCoords;
gl_Position = vec4(aPos.x, aPos.y, 0.0, 1.0);
}
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