Position the camera better so that the scaled volume is actually visible

This commit is contained in:
2025-01-08 22:57:06 +01:00
parent d3b88aed30
commit c5b8b6cff0
4 changed files with 16 additions and 16 deletions

View File

@@ -5,7 +5,7 @@ __device__ Vec3 d_cameraDir;
__device__ Vec3 d_cameraUp;
__device__ Point3 d_lightPos;
Point3 h_cameraPos = Point3::init(-500.0f, 200.0f, 100.0f);
Point3 h_cameraPos = Point3::init(-300.0f, 200.0f, -300.0f);
Vec3 center = Vec3::init((float)VOLUME_WIDTH/2.0f, (float)VOLUME_HEIGHT/2.0f, (float)VOLUME_DEPTH/2.0f);
Vec3 h_cameraDir = (center - h_cameraPos).normalize();
Vec3 h_cameraUp = Vec3::init(0.0, 1.0, 0.0).normalize();