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feat (wip): real-time gui with rendering in opengl
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@@ -15,4 +15,4 @@ void copyConstantsToDevice() {
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cudaMemcpyToSymbol(d_cameraDir, &h_cameraDir, sizeof(Vec3));
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cudaMemcpyToSymbol(d_cameraUp, &h_cameraUp, sizeof(Vec3));
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cudaMemcpyToSymbol(d_lightPos, &h_lightPos, sizeof(Point3));
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}
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}
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